Tuesday, October 6, 2009

By Fausto De Martini


Urlhttp://www.fausto3d.com
Emailfausto3d@hotmail.com
NotesI did this image as part of a Gnomon Presentation. I wanted to create something that would show my style and also mixing mechanical with organic modeling. I used Poly modeling in 3DSMax, Brazil Rendering system for render, Mudbox for displacement painting and Photoshop for textures.


Note from publisher:
Look at the hair coming out of the nose. Also note the skin pushed against the helmet. Amazing...


No comments:

Post a Comment

 

free hit counter